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Epic Games Acquires Quixel to Enhance 3D Scanning

Epic Games rachète Quixel.


The Swedish company Quixel by Teddy Bergsman and Waqar Azim is now a subsidiary of Epic Games (Infinity Blade, Fortnite, Rocket League). Specializing in the photogrammetry of many elements for video games or animation films, it will now put its library of assets (more than 10,000 3D elements) in free access, while improving it with the latest version of the Unreal Engine graphics engine. Note that Bridge, Asset Manager and Mixer, a tool for creating materials, will gradually become free from next year , knowing that the subscription to Megascans will suffer a price drop. Tim Sweeney, CEO of Epic Games, is proud of this new acquisition: "By partnering with Quixel to make Megascans free with the Unreal Engine, we are making this level of artistic talent available to AAA game developers as well as freelancers. Designing 3D photorealistic content is very expensive, both in game development and film production. "

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Quixel officializes its acquisition by Epic Games in video

Teddy Bergsman says, " Over the past decade, we have traveled the world building Megascans and creating tools that help artists focus on their creativity. Our mission is to analyze the world and create an ecosystem that allows everyone to benefit from AAA-level artistic talent. As part of Epic, not only will we greatly accelerate this mission, but we will also give back to you, our community, (which you have brought us) as we never could have done alone. "

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